Catherine Laserna

UX & Interactive Systems | Unity Gameplay Developer

Plush Shop Simulator Dev Log — v0.1.4

🔹 Visual & UI Improvements

  • Made the cart total more visible!
  • Gacha Box UI improved for clarity and better interaction.
  • Mission rewards are now clickable to claim your goodies!
  • Status bar added to show when you gain XP or rewards.
  • Look sensitivity slider added so you can fine-tune your aim.

🔹 Controls & Input

  • You can now press Escape to close menus — smooth and intuitive!
  • Type prices directly instead of fiddling with sliders.
  • Type payment amount at the card terminal — faster checkout!
  • Toggle boxes are more clickable and responsive.
  • Jumping is now possible — bounce around the warehouse!
  • Better placement and rotation tools for furniture/items.
  • Updated keybind settings — customize your controls!
  • More intuitive overall controls for a smoother gameplay experience.

🔹 Gameplay & Systems

  • Added a Market System: More varied pricing, better selling/storing of gacha.
  • Recycle bin gives you money for tossed items.
  • You can now pick up from gacha boxes without holding the box
  • Windowed mode is resizable — adjust your view as you like.
  • Warehouse racks fixed — you can take products back off shelves now.
  • Sell / Store gacha boxes works as expected.

🔹 Bug Fixes

  • Fixed: Gacha box can’t be thrown after selling it.
  • Fixed: Gacha info no longer lingers after selling.
  • Fixed: Customer checkouts were registering 3× cash / 2× card earnings — now accurate!
  • Fixed: Leaf cleaning dissolve bug — no more dissolving all clones at once.
  • Fixed: Gacha box model issues — now looks correct!
  • Fixed: Gacha boxes not working — now they function properly.
  • Fixed: Pre-sell animation not giving money + no sound.

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