Improvements & Additions
🔹 Gameplay & QoL
- Restricted shelf placement to inside the shop only (customers can now always purchase items)
- Added confirmation prompt when packing furniture that contains plushies
- Adjusted dirt splash visual that resembled vomit → now appears as a blue water spill
- First day now begins at 9:00 AM (subsequent days still begin at 8:00 AM)
- Reduced speech bubble size at greater distances for better readability
- Removed box collisions to prevent players from jumping out of bounds
- Added achievement for climbing a specific building (you know the one 👀)
🔹 Visual Improvements
- Fixed grid placement visuals passing through the floor
- Fixed double shelving unit missing its visible model
- Fixed sign stretching outside the wall
- Corrected daisy notebook icon (was incorrectly using daffodil icon)
- Fixed floating items after pickup/placement
- Fixed Wahbubu doll model clipping out of its hood
- Improved consistency of checkout counter lighting
- Removed trash can lid while in placement mode to prevent placement issues
Bug Fixes
🔹 Placement, Interaction & Softlocks
- Fixed permanent cursor lock caused by:
- Pressing Escape during placement mode, then packing & throwing furniture
- Opening menu while holding furniture, then throwing the box
- Fixed being locked in placement mode until reopening the menu
- Fixed inability to continue tutorial when empty boxes were thrown at cars
- Fixed plushies being deleted when packing furniture
- Fixed info screen causing player movement lock
- Fixed invisible door accessible through store corner
- Fixed invisible boundaries allowing players to leave the map
- Fixed multiple locations where players could fall out of bounds
- Fixed jumping on delivered boxes to escape the map
- Fixed jumping on buildings to climb unintended areas (now intended 😌)
🔹 UI, Save & Systems Fixes
- Fixed incorrect playtime display on save files
- Fixed end-of-day summary causing cursor to disappear when another menu is open
- Fixed total price counter not updating when buying multiple items
- Fixed first save file button alignment
- Fixed shelf customization not persisting after save/load
- Fixed “TODAY’S SUMMARY” pausing everything except the Janitor
- Fixed paint roller passing through objects
- Fixed interaction issues caused by trash can lid during placement
🔹 World & Physics Fixes
- Fixed clipping through buildings on one side of the shop
- Fixed boxes falling through roads and being deleted under the map
- Fixed road collisions causing large deliveries to disappear
Miscellaneous
- Improved general stability when loading problematic save files
- Added internal fail-safes to prevent unrecoverable sessions
Future Plans
- NPC quests that unlock unique passive income items (Claw machines, gachapon quarter machines, and more)
- Additional fail-checks allowing players to reload instead of getting stuck

