Catherine Laserna

UX & Interactive Systems | Unity Gameplay Developer

Plush Shop Simulator Dev Log — v0.1.6

Improvements & Additions

🔹Gameplay & QoL

  • You can now take items directly off shelves without needing a box.
  • Added mission tracking, giving clearer guidance for quests.
  • Gacha display items can no longer be thrown, preventing accidental soft locks.
  • You now return the paint roller by walking it back to the return point (no more throwing!).
  • Added centered stain particles and smoother cleaning animations that properly use sponges.
  • Mini item iconography added to help distinguish sizes.
  • Products are now sorted by licenses for easier browsing.
  • Added localization support, and fixed several missing localizations.
  • Loot boxes now spawn around the map.
  • NPC pedestrians added to bring more life to the streets.
  • NPC spawn positions now vary more (less straight-line placement).
  • A shelf now warns you if prices are unchanged or unprofitable.
  • Removed time and day from the desktop UI for a cleaner look.

🔹Visual Improvements

  • Large / Mini product icons are now more recognizable.
  • Made the skybox transition smoother and less harsh.
  • Added fixes for facial distortions, including a red element on a character’s temple.
  • Added icon fixes for big/small mushroom plushies appearing incorrectly.

🔹World & Audio

  • You can get hit by the car again, now with proper sound effects.
  • Barriers now play a sound when you collide with them.

Bug Fixes

🔹Customer & Employee Fixes

  • Fixed issue where customers wouldn’t check out.
  • Fixed janitor movement, allowing them to throw away boxes again.
  • Janitor can now clean floor dirt properly.
  • Janitor animations fixed.
  • Fixed the janitor getting stuck and not moving around the store.

🔹Interaction Fixes

  • Fixed an issue where the sponge would snap to another location when cleaning.
  • Fixed paint roller getting stuck in the player’s hand.
  • Fixed a bug where shelves could get stuck mid-move.
  • Fixed camera movement being blocked when clicking the cash register.
  • Fixed changing keybinds not working.
  • Fixed collider issues that allowed the player to walk through a building.

🔹Gacha Issues

  • You can now take gacha boxes directly from shelves (you don’t need the outer box).
  • Fixed a softlock where dropping gacha contents on the floor would delete them and make missions impossible.
  • Fixed mushroom plushies: big + small plushies no longer both appear large.

🔹UI & Progression Fixes

  • Fixed level fill bar not filling all the way.
  • Fixed expansion UI being locked or bugged.
  • Fixed licenses not updating quickly when leveling up.
  • Fixed expansion updates applying too slowly.
  • Fixed Pay All Bills not updating the related mission.
  • Added more positive reputation opportunities.
  • Fixed review stars exceeding 5 (was going up to 5.5).
  • Fixed moving material bug where furniture would stay stuck with the wrong material.
  • Price change window no longer pops up from RMB far away from shelves.

🔹Delivery & Environment Fixes

  • Customers no longer clip into the delivery truck.
  • Fixed multiple billboard duplicates advertising the asset pack.

Miscellaneous

  • You can now take any product off any shelf, regardless of type.
  • Finger clipping when holding a box is fixed.

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